Choose and configure ProperSave
Use the package for the job described below; practical test steps are recommendations, not reported game tests.
ProperSave is for pausing a long run between stages. Its author README describes stage-start checkpoints, separate files for Classic, Eclipse and Simulacrum, and deletion of the run’s save after death. It is not a mid-fight quick-save system.
Resume the same run setup
In co-op, the author says only the host needs ProperSave. The host’s Load button needs a suitable save and the same set of players in the lobby. Start a short test run, enter the next stage, exit and attempt that resume before trusting a long session to a new profile.
Preserve the profile and save file before changing packages. The Resilient setting stores catalog entries by name rather than index to reduce problems when the mod list changes; that is a mitigation, not permission to change arbitrary content during a saved run.
Cloud settings can change save visibility
UseCloudStorage selects Steam/Epic cloud storage. The README says enabling it does not preserve current saves, and disabling it does not clear the cloud. CloudStorageSubDirectory separates cloud saves for different mod profiles. Check the location before interpreting a missing Load button as a broken checkpoint.
October 2026 fixes and limits
The 3.1.x changelog explicitly covers Hallowed Concepts. Version 3.1.1 fixes saving when DLC4 is disabled; 3.1.0 removes support for saves before 3.0.0. The author also notes that minions may respawn in different positions and achievement behavior has not been extensively tested.
Use the installation guide for profile setup and the Eclipse guide for the base mode’s run constraints. This page does not establish achievement reliability or test a resumed modded run.
Original package evidence
Checked October 13, 2026: KingEnderBrine/ProperSave README, declared requirements, release versions and upload dates, author changelog, and source repository and licence.
Evidence limit
Package names, release dates and dependency declarations were checked against author Thunderstore pages on October 13, 2026. Features, fixes and multiplayer scope are author statements. This site did not launch the game, test a modded lobby, resume a save or verify all DLC combinations; testedVersions is intentionally empty.
Declared requirements
Dependency versions are author package references captured for this release. Let the manager resolve its dependency graph; these values are not instructions to downgrade a working profile.
| Requirement | Declared version | Why it is needed | Evidence |
|---|---|---|---|
| bbepis-BepInExPack | 5.4.1905 | Loads the plugin. | Declared dependencyPartially verified |
| RiskofThunder-HookGenPatcher | 1.2.3 | Supplies runtime hooks. | Declared dependencyPartially verified |
Install and check the feature
Run one small profile first, then add packages only after verifying the behavior you need.
Use a separate profile
Create or duplicate a Risk of Rain 2 profile in r2modman. Keep a working baseline and note the game/storefront selected.
Partially verifiedInstall the exact author/package
Search for KingEnderBrine/ProperSave and install it with declared dependencies. The Files tab links the original versioned package archive.
Partially verifiedCheck the intended feature
Use Start modded and test a short stage-start checkpoint and reload before adding more packages.
Partially verifiedVerify a short resume before a long run
Enter the next stage, leave the run and try the Load button with the same co-op players if applicable. Back up the save/profile before testing an update.
Partially verified
Files, release changes and author terms
The download is an original Thunderstore archive. Release changes are paraphrased from the author’s changelog.
| Original file | Declared version | File size | Uploaded | Notes |
|---|---|---|---|---|
| ProperSave — original package archive External link | 3.1.1 | 67 KB | 2026-10-12 | Versioned archive on Thunderstore’s distribution, linked by the original package page.Partially verified |
Original versioned Thunderstore download, checked against the package’s Versions page. Displayed archive size is the rounded package-page value; no local binary is supplied.
- Fixed an error preventing saving with DLC4 disabled.
- Added fixes for Hallowed Concepts.
- Removed support for saves older than ProperSave 3.0.0.
Read the source repository and bundled licence notices before reuse; installing a package is separate from redistributing it.
Known limits and setup interactions
Author-documented limitations are distinguished from troubleshooting recommendations that have not been reproduced here.
| Package or setting | Interaction | What to check | Evidence |
|---|---|---|---|
| Saves created before 3.0.0 | ProperSave 3.1.0 removed support for these older saves. | Keep an exported older profile and backup before upgrading; the current version does not promise to load the old format. | Partially verified |
| Changing cloud storage or content catalogs | Changing the cloud setting can change visible saves; changing the mod set can change saved catalog entries. | Preserve both the save and original profile. Read cloud and Resilient settings before changing them. | Partially verified |
Questions about ProperSave
Read the author’s current instructions if a newer release changes these details.
Can I save at any moment in a fight?
The normal author-documented checkpoint is at stage start. Do not treat it as an arbitrary mid-fight quick save.
Partially verifiedDo all players need ProperSave?
Can I reload after dying?
Report a reproducible package problem
The support link opens the author’s repository. It does not submit a report automatically.
Include the reproducible setup
Record game/storefront, package version, dependency list and the smallest profile that reproduces the problem. Attach the relevant loader log when the author requests it.